John McCardle
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c1c17bab69
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Basic, buggy movement purely from Python API
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2023-07-17 22:08:06 -04:00 |
John McCardle
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97793fb26b
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Clean up console output for 7DRL submission
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2023-03-12 00:32:27 -05:00 |
John McCardle
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3fd60d76ea
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Making empty space transparent to fix FOV, more generous FOV algorithm
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2023-03-10 21:42:50 -05:00 |
John McCardle
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99fa92f8ba
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Field of view, discovered tiles, opaque fog of war rendering
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2023-03-10 19:39:44 -05:00 |
John McCardle
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6875cb5fe1
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Spawning & drawing entities from Python API
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2023-03-09 08:44:04 -05:00 |
John McCardle
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6dbf8a5119
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Pan/Zoom grids, Python basic generation template provided
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2023-03-05 19:58:20 -05:00 |
John McCardle
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257aa3c3d2
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Fully python-driven scene. Lots of interaction needs testing but the broad strokes are there for mouse pan/zoom on multiple grids and any number of UIs
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2023-03-04 23:04:16 -05:00 |
John McCardle
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a4b6c2c428
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Pan, zoom, and mouse-to-gridsquare translation that I can be proud of. Cleanup required, though
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2023-03-04 19:04:05 -05:00 |
John McCardle
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b0ef1d2303
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Tweak point conversion to prevent off-grid (negative) points from registering as on the grid
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2023-03-04 00:18:19 -05:00 |
John McCardle
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6a4150ec05
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Screen to Grid is working pretty reliably, even if switching to float coordinates did make zoom at high values a bit wobbly.
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2023-03-03 22:26:38 -05:00 |
John McCardle
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e295bfb742
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python callbacks, working on grid
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2023-03-03 22:16:47 -05:00 |
John McCardle
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2c1946c29b
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Grid - widget for holding multi-layer map data
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2023-02-27 07:02:34 -05:00 |