Batch Operations for Grid #113

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opened 2025-07-12 19:01:23 +00:00 by john · 0 comments
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Add NumPy-style batch operations for efficient grid manipulation.

Definition of Done:

  • Context manager for batching grid updates
  • Significant performance improvement for large grid operations
  • Compatible with existing grid API
  • Documentation and examples

Wiki References:

Blocked by: #116 (Dirty Flag System) - batch operations will benefit significantly from dirty flag optimization

Add NumPy-style batch operations for efficient grid manipulation. **Definition of Done:** - Context manager for batching grid updates - Significant performance improvement for large grid operations - Compatible with existing grid API - Documentation and examples **Wiki References:** - [Grid System](https://gamedev.ffwf.net/gitea/john/McRogueFace/wiki/Grid-System) - [Grid Rendering Pipeline](https://gamedev.ffwf.net/gitea/john/McRogueFace/wiki/Grid-Rendering-Pipeline) - [Performance Optimization Workflow](https://gamedev.ffwf.net/gitea/john/McRogueFace/wiki/Performance-Optimization-Workflow) **Blocked by:** #116 (Dirty Flag System) - batch operations will benefit significantly from dirty flag optimization
john added the
Major Feature
label 2025-07-12 19:01:34 +00:00
john added the
priority:tier1-active
system:grid
labels 2025-10-26 00:48:36 +00:00
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Reference: john/McRogueFace#113
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