The benchmark API captures per-frame data from the game loop, which is bypassed when using step()-based simulation control. This warning informs users to use Python's time module for headless performance measurement instead. Also adds test_headless_benchmark.py which verifies: - step() and screenshot() don't produce benchmark frames - Wall-clock timing for headless operations - Complex scene throughput measurement 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| benchmarks | ||
| demo | ||
| geometry_demo | ||
| integration | ||
| notes | ||
| regression | ||
| unit | ||
| run_tests.py | ||