2022-01-08 03:46:33 +00:00
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<template>
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2022-01-11 05:48:15 +00:00
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<div class="missions grid">
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<responsive-grid
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v-if="incomplete.length"
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:class="
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completed.length &&
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`pb-6 border-b-2 border-${$store.getters.activeTab.darkColor}`
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"
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>
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<mission-button
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v-for="(mission, index) in incomplete"
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:key="index"
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:mission="mission"
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@click="complete(mission)"
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/>
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</responsive-grid>
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<div
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v-else
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:class="
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completed.length &&
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`pt-6 pb-10 border-b-2 border-${$store.getters.activeTab.darkColor}`
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"
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>
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<h3 class="text-center">No Missions Currently Available</h3>
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</div>
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<template v-if="completed.length">
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<h2 class="pt-2 pb-2 text-center text-xl">Completed Missions</h2>
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<responsive-grid min="1" mid="3" max="6">
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<completed-mission
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v-for="(mission, index) in completed"
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:key="index"
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:mission="mission"
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/>
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</responsive-grid>
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</template>
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</div>
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2022-01-08 03:46:33 +00:00
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</template>
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2022-01-11 05:48:15 +00:00
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<script>
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export default {
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computed: {
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unlocked() {
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return this.$store.state.missions.filter(({ unlockCriteria }) => {
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if (unlockCriteria.unit === 'instruments') {
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return unlockCriteria.value <= this.$store.getters.instruments
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} else if (unlockCriteria.unit === 'apprenticeLevels') {
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return unlockCriteria.value <= this.$store.getters.apprenticeLevels
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} else if (unlockCriteria.unit === 'missionsCompleted') {
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return unlockCriteria.value.every((name) =>
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this.$store.getters.missionIsCompleted(name)
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)
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} else if (unlockCriteria.unit === 'timeJumpsBackwards') {
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return unlockCriteria.value <= this.$store.state.timeJumpsBackwards
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} else {
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return false
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}
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})
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},
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incomplete() {
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return this.unlocked.filter((m) => !m.complete)
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},
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completed() {
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return this.unlocked.filter((m) => m.complete)
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},
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},
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methods: {
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complete(mission) {
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this.$store.commit('completeMission', mission.name)
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2022-01-12 06:23:41 +00:00
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2022-01-11 06:01:14 +00:00
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if (mission.completionCriteria.unit === 'spareTime') {
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this.$store.commit('spendCurrency', mission.completionCriteria.value)
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}
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2022-01-12 06:23:41 +00:00
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if (mission.name === 'Study Time Magic') {
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this.$store.commit('unlockTab', 'Time Magic')
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}
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if (mission.name === 'Create the Time Machine') {
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this.$store.commit('unlockTab', 'Time Machine')
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}
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if (mission.name === 'Time to Cheat Death') {
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this.$store.commit('unlockTab', 'Wisdom')
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this.$store.commit('setPlayerAge', { year: 30 })
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2022-01-13 05:37:30 +00:00
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this.$store.commit('timeTravel', { year: 1400, era: 'Early Modern' })
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2022-01-12 06:23:41 +00:00
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this.$store.commit('tickLifetime')
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}
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2022-01-11 05:48:15 +00:00
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},
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},
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}
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</script>
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<style scoped>
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.missions {
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grid-template-rows: minmax(0, 1fr) auto auto;
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}
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</style>
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