fix: do not reset time magic mission; set era when prestiging

This commit is contained in:
pskfyi 2022-01-15 00:57:47 -08:00 committed by pskfyi
parent a13982f3f3
commit c7d0052671
1 changed files with 3 additions and 1 deletions

View File

@ -429,7 +429,7 @@ export const state = () => ({
unlocked: true, unlocked: true,
viewed: false, viewed: false,
complete: false, complete: false,
resetOnPrestige: true, resetOnPrestige: false,
}, },
{ {
name: 'Time to Cheat Death', name: 'Time to Cheat Death',
@ -864,9 +864,11 @@ export const mutations = {
if (precisionMission.complete) { if (precisionMission.complete) {
state.playerAge = 8 * 12 state.playerAge = 8 * 12
state.gameDate = 1378 * 12 state.gameDate = 1378 * 12
state.gameEra = 'Early Modern'
} else { } else {
state.playerAge = 30 * 12 state.playerAge = 30 * 12
state.gameDate = 1400 * 12 state.gameDate = 1400 * 12
state.gameEra = 'Early Modern'
} }
// restart missions as appropriate // restart missions as appropriate