pskfyi
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6bac096ca8
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feat: mana system and mana bar on time magic tab
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2022-01-13 12:08:20 -08:00 |
pskfyi
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6e14d26ee4
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feat: time machine and time travel flow draft 1
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2022-01-13 12:08:20 -08:00 |
pskfyi
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233a1a4daa
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feat: game flow draft 2; time machine first draft
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2022-01-12 12:11:30 -08:00 |
John McCardle
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8dfbd31ebb
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chore: lintfix
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2022-01-11 18:46:27 -08:00 |
John McCardle
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269a961eed
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feat: simple currency string formatting to prevent long float inaccuracies displaying
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2022-01-11 18:46:27 -08:00 |
pskfyi
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4f0b3c7741
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feat: improved missions UI and more sophisticated unlock options
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2022-01-11 14:18:42 -05:00 |
pskfyi
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9333b0d48f
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chore: adjust click event and expand unit possibilities
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2022-01-11 14:18:42 -05:00 |
John McCardle
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5332f6035a
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feat: Display year/month durations via getters
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2022-01-10 21:14:52 -05:00 |
John McCardle
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915b91c624
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feat: MissionButton handles max age completion criteria ; closes #52
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2022-01-10 21:14:52 -05:00 |
John McCardle
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e19621e124
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feat: Issue #50, run game clock in months
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2022-01-10 21:14:52 -05:00 |
pskfyi
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ea1a65766d
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feat: first tab draft 2; adjust tick and worker mechanics
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2022-01-10 09:09:51 -08:00 |
pskfyi
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8c61da296d
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refactor: clean up progress button; emit click event
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2022-01-10 09:09:51 -08:00 |
pskfyi
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57f1e64575
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refactor: clean up header code
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2022-01-10 09:09:51 -08:00 |
pskfyi
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7154b8bafd
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chore: cleanup; adjust styles on spoare time
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2022-01-10 09:09:51 -08:00 |
pskfyi
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875418a84f
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feat: appretices tab draft 2
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2022-01-10 09:09:51 -08:00 |
pskfyi
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7c0a3b6375
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refactor: componentize responsive grid
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2022-01-10 09:09:51 -08:00 |
pskfyi
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f0fb7a5981
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chore: cleanup unused code
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2022-01-10 09:09:51 -08:00 |
pskfyi
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29d2120184
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fix: allow Decimal values; closes #47
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2022-01-10 09:09:51 -08:00 |
pskfyi
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60a31b659c
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refactor: componentize key art section; move title to tab area
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2022-01-10 09:09:51 -08:00 |
pskfyi
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dbe68a5f36
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feat: header and spare time transition colors as well
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2022-01-09 22:53:15 -08:00 |
pskfyi
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5a05e52ed9
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chore: updates to header, footer, tabs, and colors
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2022-01-09 21:37:28 -08:00 |
pskfyi
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1d655da2ab
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refactor: use multiple routes
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2022-01-09 20:32:12 -08:00 |
John McCardle
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1b65b8bbea
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feat: Issue #33, wisdom pane connected to game state data
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2022-01-09 20:12:37 -05:00 |
John McCardle
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6d9486763b
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feat: mission status tracks actual currency and requirements from the vuex store.
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2022-01-09 12:08:43 -08:00 |
John McCardle
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25a9c70663
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feat: purchase workers with currency, increase instrument speed, prices go up with each purchase
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2022-01-09 14:07:11 -05:00 |
John McCardle
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79f00ed080
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feat: Compute actual value of instruments on their progress bar
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2022-01-09 03:30:28 -05:00 |
pskfyi
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484f773e8a
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chore: rename tabs, declare routes, use icons for tabs; layout updates
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2022-01-08 19:11:56 -08:00 |
John McCardle
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87fca05e77
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Add locked property; display lock instead of tab number if tab is not unlocked.
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2022-01-08 15:56:04 -05:00 |
pskfyi
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eedceccd3d
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feat: mission tab first draft
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2022-01-08 11:17:59 -08:00 |
John McCardle
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6c61c96091
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feat: demonstrate animation
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2022-01-07 17:39:17 -05:00 |
pskfyi
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109db41d96
|
feat: continued iteration of first two tabs
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2022-01-07 12:43:47 -08:00 |
pskfyi
|
4d11db3a33
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feat: tab colors from centralized data
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2022-01-07 12:43:47 -08:00 |
John McCardle
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cf54e26dbf
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currencies as object; lintfix
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2022-01-06 18:46:02 -05:00 |
pskfyi
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225d7e3c09
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"incremental.js" vuex store for shared state. See InfinityTester component for examples on how to modify the store; arbitarily many currencies can be controlled.
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2022-01-06 14:31:09 -08:00 |
pskfyi
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d559475c67
|
chore: remove boilerplate
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2022-01-06 01:27:38 -08:00 |
pskfyi
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977a598e42
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lint: format
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2022-01-06 01:27:38 -08:00 |
John McCardle
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2b4ab9c6ea
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Some layout progress.
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2022-01-04 17:41:36 -05:00 |
John McCardle
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9a756bd03c
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Initial Commit
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2022-01-03 18:53:38 -05:00 |