John McCardle john
  • Site admin.

  • Joined on 2020-09-17
john pushed to at john/timekeeper 2022-01-09 18:12:52 +00:00
6d9486763b feat: mission status tracks actual currency and requirements from the vuex store.
john pushed to at john/timekeeper 2022-01-09 17:52:17 +00:00
25a9c70663 feat: purchase workers with currency, increase instrument speed, prices go up with each purchase
john pushed to at john/timekeeper 2022-01-09 04:01:03 +00:00
79f00ed080 feat: Compute actual value of instruments on their progress bar
john pushed to at john/timekeeper 2022-01-09 03:56:36 +00:00
095938e8eb feat: Issue 34 - instruments now produce spare time, at a rate proportional to the number of workers
john pushed to at john/timekeeper 2022-01-09 03:28:19 +00:00
af96580125 feat: show currency value on the key art.
john pushed to at john/timekeeper 2022-01-09 03:24:11 +00:00
65db9af436 chore: lintfix (my bad)
john pushed to at john/timekeeper 2022-01-08 20:45:07 +00:00
87fca05e77 Add locked property; display lock instead of tab number if tab is not unlocked.
john pushed to at john/timekeeper 2022-01-07 22:28:21 +00:00
6c61c96091 feat: demonstrate animation
john pushed to at john/timekeeper 2022-01-07 21:19:21 +00:00
9a4f6d10f4 style: trailing comma for extreme excellence
john pushed to at john/timekeeper 2022-01-07 21:12:40 +00:00
eaa038dc43 refactor: eliminate constants file of multiple currencies
john pushed to at john/timekeeper 2022-01-06 23:43:12 +00:00
57caa75b99 import const currencies as object properly
john pushed to at john/timekeeper 2022-01-06 23:37:52 +00:00
14c83b56b9 Use constants as keys correctly
john pushed to at john/timekeeper 2022-01-06 23:15:51 +00:00
cd8cdd31e3 Basic game data structure for devices and workers.
john pushed to at john/timekeeper 2022-01-04 22:41:36 +00:00
2b4ab9c6ea Some layout progress.
john pushed to at john/timekeeper 2022-01-04 22:16:08 +00:00
4031fd18f1 Pin versions with volta
john pushed to at john/timekeeper 2022-01-03 23:53:38 +00:00
9a756bd03c Initial Commit
john pushed to at john/asteroid-automator 2021-12-31 19:03:44 +00:00
2ba5ebd987 SIFT rotation work is underway. Setting gamemodel's analyse_frame() output format.
john pushed to at john/asteroid-automator 2021-12-31 03:48:38 +00:00
44c55077ba Towards a snippable rectangle around Mystery Clusters, for SIFT and radon transform usage, to measure ship's rotation
john pushed to at john/asteroid-automator 2021-12-30 20:20:05 +00:00
06cc864b5e Merge branch 'main' into gamemodel_advanced
john pushed to at john/asteroid-automator 2021-12-29 00:50:01 +00:00
0c4bb4ee6b Merge branch 'gamemodel_imagepipeline' into gamemodel_basics