John McCardle john
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  • Joined on 2020-09-17
john created branch grid_entity_integration in john/McRogueFace 2024-04-29 02:02:07 +00:00
john pushed to grid_entity_integration at john/McRogueFace 2024-04-29 02:02:07 +00:00
c975599251 Animated wander demo (working out integer grid positions for entities), not exactly working
1d852f875b (A1) change render method to now allow arbitary render targets. This is for drawing child elements on a grid
3b86089128 Delete some comments, notes from writing repr
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john commented on issue john/McRogueFace#51 2024-04-21 16:40:23 +00:00
Derive UIEntity from UIDrawable

This is a WONTFIX - while the rendering style that UIEntity requires of Sprite will be standardized (for Grid to have UIDrawable children), ultimately there is no requirement to draw "Entities"…

john closed issue john/McRogueFace#51 2024-04-21 16:40:23 +00:00
Derive UIEntity from UIDrawable
john closed issue john/McRogueFace#31 2024-04-20 22:35:39 +00:00
__repr__ displays match the getsetter member names
john closed issue john/McRogueFace#56 2024-04-20 22:35:33 +00:00
Standardize Member Variable naming conventions
john commented on issue john/McRogueFace#56 2024-04-20 22:35:33 +00:00
Standardize Member Variable naming conventions

Must have caught this stuff elsewhere: there was no inconsistency left when I went to work on it.

john closed issue john/McRogueFace#24 2024-04-20 22:34:07 +00:00
UIGridPoint __repr__
john pushed to master at john/McRogueFace 2024-04-20 22:34:07 +00:00
232105a893 Squashed commit of the following: [reprs_and_member_names]
john closed issue john/McRogueFace#25 2024-04-20 22:34:07 +00:00
UIGridPointState __repr__
john closed issue john/McRogueFace#22 2024-04-20 22:34:07 +00:00
UIGrid __repr__
john closed issue john/McRogueFace#23 2024-04-20 22:34:07 +00:00
UIEntity __repr__
john pushed to reprs_and_member_names at john/McRogueFace 2024-04-20 22:33:04 +00:00
43fac8f4f3 Typo in UIFrame repr
3fd5ad93e2 Add UIGridPoint and UIGridPointState repr
03376897b8 Add UIGrid repr
48af072a33 Add UIEntity repr
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john created branch reprs_and_member_names in john/McRogueFace 2024-04-20 22:33:04 +00:00
john closed issue john/McRogueFace#29 2024-04-20 18:23:16 +00:00
implement __hash__ in a way that preserves C++ object identity
john commented on issue john/McRogueFace#29 2024-04-20 18:23:16 +00:00
implement __hash__ in a way that preserves C++ object identity

wontfix / the current usage of hash is probably incorrect and should be deprecated. Hashable object should be immutable. So the mcrf data containers probably should not have this value.

john closed issue john/McRogueFace#57 2024-04-20 18:19:59 +00:00
Sprites not responding to mouse events
john commented on issue john/McRogueFace#57 2024-04-20 18:19:59 +00:00
Sprites not responding to mouse events

can't replicate - maybe refactors accidentally fixed this?

john pushed to master at john/McRogueFace 2024-04-20 18:16:56 +00:00
c2de9b08d6 Refactor: remove "s" prefix from "sRender" method ( -> "render") Closes #44
john closed issue john/McRogueFace#44 2024-04-20 18:16:56 +00:00
clean up COMP4300 style