John McCardle john
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  • Joined on 2020-09-17
206 contributions in the last 12 months
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john pushed to rogueliketutorial25 at john/McRogueFace 2025-07-30 03:09:10 +00:00
1149111f2d Scary better enemies for part 6 with Djikstra, and runs smoother without all the line checks
002c3d3382 Animated Turn based movement (Tutorial part 6)
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john pushed to at john/McRogueFace 2025-07-30 02:27:37 +00:00
002c3d3382 Animated Turn based movement (Tutorial part 6)
john pushed to rogueliketutorial25 at john/McRogueFace 2025-07-30 01:24:39 +00:00
0938a53c4a Tutorial part 4 and 5
994e8d186e feat: Add Part 5 tutorial - Entity Interactions
7aef412343 feat: Thread-safe FOV system with improved API
b5eab85e70 Convert UIGrid perspective from index to weak_ptr<UIEntity>
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john created branch rogueliketutorial25 in john/McRogueFace 2025-07-30 01:24:39 +00:00
john pushed to at john/McRogueFace 2025-07-30 01:15:50 +00:00
0938a53c4a Tutorial part 4 and 5
john pushed to at john/McRogueFace 2025-07-23 04:21:58 +00:00
994e8d186e feat: Add Part 5 tutorial - Entity Interactions
john pushed to at john/McRogueFace 2025-07-23 03:00:34 +00:00
7aef412343 feat: Thread-safe FOV system with improved API
john pushed to at john/McRogueFace 2025-07-22 03:47:21 +00:00
b5eab85e70 Convert UIGrid perspective from index to weak_ptr<UIEntity>
john pushed to master at john/McRogueFace 2025-07-18 04:41:03 +00:00
bd6407db29 hotfix: bad documentation links... ...because of trailing slash?!
john pushed to at john/McRogueFace 2025-07-18 03:49:03 +00:00
bd6407db29 hotfix: bad documentation links... ...because of trailing slash?!
john closed issue john/McRogueFace#121 2025-07-16 01:42:02 +00:00
Timer Object System
john closed issue john/McRogueFace#110 2025-07-16 01:42:02 +00:00
font_size cannot be set in Caption.__init__
john pushed to master at john/McRogueFace 2025-07-16 01:42:02 +00:00
f4343e1e82 Squashed commit of the following: [alpha_presentable]
john closed issue john/McRogueFace#112 2025-07-16 01:42:02 +00:00
Object Splitting Bug
john closed issue john/McRogueFace#119 2025-07-16 01:42:02 +00:00
Animation Completion Callbacks
john commented on issue john/McRogueFace#102 2025-07-16 01:41:38 +00:00
Add global_position property to nested UI elements

in conjunction with #122, as well

john pushed to at john/McRogueFace 2025-07-16 01:30:49 +00:00
f4343e1e82 Squashed commit of the following: [alpha_presentable]
john pushed to alpha_presentable at john/McRogueFace 2025-07-14 05:39:08 +00:00
c5e7e8e298 Update test demos for new Python API and entity system
6d29652ae7 Update animation demo suite with crash fixes and improvements
a010e5fa96 Update game scripts for new Python API
9c8d6c4591 Fix click event z-order handling in PyScene
dcd1b0ca33 Add roguelike tutorial implementation files
Compare 11 commits »
john pushed to at john/McRogueFace 2025-07-14 05:35:35 +00:00
a010e5fa96 Update game scripts for new Python API
john commented on issue john/McRogueFace#111 2025-07-14 01:46:24 +00:00
Click Events Broken in Headless

this is going to require a GameEngine mod to track a "simulated mouse position" from mouse move events.