.. |
scripts
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remove more cruft files
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2024-03-06 21:10:31 -05:00 |
ActionCode.h
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Keyboard initial functionality commit
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2024-03-07 08:13:37 -05:00 |
Animation.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Animation.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Button.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Button.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Common.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Components.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Entity.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Entity.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
EntityManager.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
EntityManager.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
GameEngine.cpp
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Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values.
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2024-03-08 12:09:09 -05:00 |
GameEngine.h
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quick & dirty timer functionality
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2024-03-07 08:59:26 -05:00 |
Grid.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
Grid.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
IndexSprite.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
IndexSprite.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
IndexTexture.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
IndexTexture.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
McRFPy_API.cpp
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Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values.
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2024-03-08 12:09:09 -05:00 |
McRFPy_API.h
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Exit functionality via game engine, because sys.exit was making a mess
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2024-03-08 10:17:26 -05:00 |
MenuScene.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
MenuScene.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
PyScene.cpp
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Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values.
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2024-03-08 12:09:09 -05:00 |
PyScene.h
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Mouse input prototype
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2024-03-06 21:12:26 -05:00 |
Resources.cpp
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Adding text functionality to Caption (why was that missing???)
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2024-03-07 12:35:07 -05:00 |
Resources.h
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Adding text functionality to Caption (why was that missing???)
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2024-03-07 12:35:07 -05:00 |
Scene.cpp
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Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values.
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2024-03-08 12:09:09 -05:00 |
Scene.h
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Keyboard initial functionality commit
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2024-03-07 08:13:37 -05:00 |
Timer.cpp
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Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values.
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2024-03-08 12:09:09 -05:00 |
Timer.h
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Whoops, some issues with deleting timers.
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2024-03-07 09:49:24 -05:00 |
UI.cpp
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Mouse input prototype
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2024-03-06 21:12:26 -05:00 |
UI.h
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Bounds checking on Grid point access, and correct the formula. Caused segfault on non-square grid size (and was transposing coordinates!)
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2024-03-08 14:08:49 -05:00 |
UIMenu.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
UIMenu.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
UITestScene.cpp
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nice-ifying UIFrame __init__ and making debug a bit easier
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2024-03-07 11:19:46 -05:00 |
UITestScene.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
main.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |