McRogueFace/src
John McCardle 8e1552eec5 Bounds checking on Grid point access, and correct the formula. Caused segfault on non-square grid size (and was transposing coordinates!) 2024-03-08 14:08:49 -05:00
..
scripts remove more cruft files 2024-03-06 21:10:31 -05:00
ActionCode.h Keyboard initial functionality commit 2024-03-07 08:13:37 -05:00
Animation.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Animation.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Button.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Button.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Common.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Components.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Entity.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Entity.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
EntityManager.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
EntityManager.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
GameEngine.cpp Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values. 2024-03-08 12:09:09 -05:00
GameEngine.h quick & dirty timer functionality 2024-03-07 08:59:26 -05:00
Grid.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
Grid.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
IndexSprite.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
IndexSprite.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
IndexTexture.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
IndexTexture.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
McRFPy_API.cpp Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values. 2024-03-08 12:09:09 -05:00
McRFPy_API.h Exit functionality via game engine, because sys.exit was making a mess 2024-03-08 10:17:26 -05:00
MenuScene.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
MenuScene.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
PyScene.cpp Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values. 2024-03-08 12:09:09 -05:00
PyScene.h Mouse input prototype 2024-03-06 21:12:26 -05:00
Resources.cpp Adding text functionality to Caption (why was that missing???) 2024-03-07 12:35:07 -05:00
Resources.h Adding text functionality to Caption (why was that missing???) 2024-03-07 12:35:07 -05:00
Scene.cpp Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values. 2024-03-08 12:09:09 -05:00
Scene.h Keyboard initial functionality commit 2024-03-07 08:13:37 -05:00
Timer.cpp Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values. 2024-03-08 12:09:09 -05:00
Timer.h Whoops, some issues with deleting timers. 2024-03-07 09:49:24 -05:00
UI.cpp Mouse input prototype 2024-03-06 21:12:26 -05:00
UI.h Bounds checking on Grid point access, and correct the formula. Caused segfault on non-square grid size (and was transposing coordinates!) 2024-03-08 14:08:49 -05:00
UIMenu.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
UIMenu.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
UITestScene.cpp nice-ifying UIFrame __init__ and making debug a bit easier 2024-03-07 11:19:46 -05:00
UITestScene.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
main.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00