.. |
scripts
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Squashed commit of the following: [standardize_font_handling]
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2024-04-07 22:51:31 -04:00 |
ActionCode.h
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Keyboard initial functionality commit
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2024-03-07 08:13:37 -05:00 |
Common.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
GameEngine.cpp
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Squashed commit of the following: [raii_pyobjects]
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2024-03-15 22:20:37 -04:00 |
GameEngine.h
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Squashed commit of the following: [raii_pyobjects]
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2024-03-15 22:20:37 -04:00 |
IndexTexture.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
IndexTexture.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
McRFPy_API.cpp
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Squashed commit of the following: [standardize_font_handling]
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2024-04-07 22:51:31 -04:00 |
McRFPy_API.h
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Squashed commit of the following: [standardize_font_handling]
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2024-04-07 22:51:31 -04:00 |
PyCallable.cpp
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Squashed commit of the following: [raii_pyobjects]
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2024-03-15 22:20:37 -04:00 |
PyCallable.h
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Squashed commit of the following: [raii_pyobjects]
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2024-03-15 22:20:37 -04:00 |
PyColor.cpp
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Squashed commit of the following: [standardize_vector_handling]
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2024-03-31 18:00:19 -04:00 |
PyColor.h
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Squashed commit of the following: [standardize_color_handling]
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2024-03-30 21:20:40 -04:00 |
PyFont.cpp
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Squashed commit of the following: [standardize_font_handling]
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2024-04-07 22:51:31 -04:00 |
PyFont.h
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Squashed commit of the following: [standardize_font_handling]
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2024-04-07 22:51:31 -04:00 |
PyScene.cpp
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Squashed commit of the following: [raii_pyobjects]
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2024-03-15 22:20:37 -04:00 |
PyScene.h
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Mouse input prototype
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2024-03-06 21:12:26 -05:00 |
PyTexture.cpp
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PyTexture clean up scribbles and experiments
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2024-04-09 22:41:20 -04:00 |
PyTexture.h
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Squashed commit of the following: [standardize_font_handling]
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2024-04-07 22:51:31 -04:00 |
PyVector.cpp
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Squashed commit of the following: [standardize_vector_handling]
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2024-03-31 18:00:19 -04:00 |
PyVector.h
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Squashed commit of the following: [standardize_vector_handling]
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2024-03-31 18:00:19 -04:00 |
Resources.cpp
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Adding text functionality to Caption (why was that missing???)
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2024-03-07 12:35:07 -05:00 |
Resources.h
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Adding text functionality to Caption (why was that missing???)
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2024-03-07 12:35:07 -05:00 |
Scene.cpp
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Squashed commit of the following: [raii_pyobjects]
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2024-03-15 22:20:37 -04:00 |
Scene.h
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Squashed commit of the following: [raii_pyobjects]
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2024-03-15 22:20:37 -04:00 |
Timer.cpp
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Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values.
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2024-03-08 12:09:09 -05:00 |
Timer.h
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Whoops, some issues with deleting timers.
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2024-03-07 09:49:24 -05:00 |
UI.cpp
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doesn't compile, but UI.h/.cpp code has been divvy'd up.
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2024-04-09 11:04:16 -04:00 |
UI.h
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UIBase.h
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Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle
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2024-04-09 22:42:02 -04:00 |
UICaption.cpp
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UICaption.h
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UICollection.cpp
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doesn't compile, but UI.h/.cpp code has been divvy'd up.
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2024-04-09 11:04:16 -04:00 |
UICollection.h
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doesn't compile, but UI.h/.cpp code has been divvy'd up.
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2024-04-09 11:04:16 -04:00 |
UIDrawable.cpp
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UIDrawable.h
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Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle
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2024-04-09 22:42:02 -04:00 |
UIEntity.cpp
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UIEntity.h
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UIFrame.cpp
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UIFrame.h
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Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle
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2024-04-09 22:42:02 -04:00 |
UIGrid.cpp
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UIGrid.h
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Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle
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2024-04-09 22:42:02 -04:00 |
UIGridPoint.cpp
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doesn't compile, but UI.h/.cpp code has been divvy'd up.
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2024-04-09 11:04:16 -04:00 |
UIGridPoint.h
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UISprite.cpp
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UISprite.h
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We are compiling again! Started refactoring UICaption to be more idiomatic
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2024-04-10 23:10:15 -04:00 |
UITestScene.cpp
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Squashed commit of the following: [standardize_texture_handling]
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2024-03-21 22:24:42 -04:00 |
UITestScene.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
main.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |