Standardize Member Variable naming conventions #56

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opened 2024-03-09 20:09:17 +00:00 by john · 2 comments
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37 refactor: make sure all UIDrawables use consistent member names for fill_color, outline_color, position, size, etc; [depends on RAII] [depends on standardize vector handling] [depends on standardize color handling]

Depends on:

  • #11, #13, #18 (Standardize X data type)
  • #4 (RAII consistency)

While we're at it, make the C++ and Python variables identical, or formulaic. Python has some getset variables that are not actually in C++, but it should be clear what they derive from

37 refactor: make sure all UIDrawables use consistent member names for fill_color, outline_color, position, size, etc; \[depends on RAII] \[depends on standardize vector handling] \[depends on standardize color handling] Depends on: * #11, #13, #18 (Standardize X data type) * #4 (RAII consistency) While we're at it, make the C++ and Python variables identical, or formulaic. Python has some `getset` variables that are not actually in C++, but it should be clear what they derive from
john added the
Alpha Release Requirement
Minor Feature
Refactoring & Cleanup
labels 2024-03-09 20:09:17 +00:00
john added this to the All Datatypes Behaving milestone 2024-03-13 14:11:54 +00:00
john added this to the Fun, Convenient McRogueFace Objects project 2024-03-13 14:37:15 +00:00
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#18 (comment)

Time to pay the piper...

https://gamedev.ffwf.net/gitea/john/McRogueFace/issues/18#issuecomment-354 Time to pay the piper...
john added a new dependency 2024-04-11 03:24:51 +00:00
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Must have caught this stuff elsewhere: there was no inconsistency left when I went to work on it.

Must have caught this stuff elsewhere: there was no inconsistency left when I went to work on it.
john closed this issue 2024-04-20 22:35:33 +00:00
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Reference: john/McRogueFace#56
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