pskfyi
c7d0052671
fix: do not reset time magic mission; set era when prestiging
2022-01-15 01:08:36 -08:00
pskfyi
6eb4dda5de
fix: game restarts as expected; closes #88
2022-01-14 23:38:53 -08:00
pskfyi
bfed01bb56
feat: use custom SVGs
2022-01-14 23:38:53 -08:00
John McCardle
0457a5d7ec
feat: track various stats and display on Wisdom tab
2022-01-14 21:38:19 -05:00
John McCardle
128387bede
feat: refining prestige mechanics
...
apprentices are reset to zero on prestige.
Repeatable missions are reset when prestiging (namely the repeatable prestige quest, so, infinite loop now available)
reinstated Time Travel Precision, an upgrade to prestige to your childhood self instead of adult self.
2022-01-14 21:38:19 -05:00
John McCardle
290d8fbcfd
feat: display a month before negative years ; closes #92
2022-01-14 15:11:05 -05:00
pskfyi
08951244ab
feat: narrative modal and game flow draft 4
2022-01-14 00:02:19 -08:00
pskfyi
5029bb70fb
feat: magic game flow 1
2022-01-14 00:02:19 -08:00
pskfyi
cfa418bee3
chore: reduce decimal places by 1
2022-01-14 00:02:19 -08:00
John McCardle
490b99503c
feat: Suffixed Decimals
2022-01-13 19:12:34 -08:00
pskfyi
6e14d26ee4
feat: time machine and time travel flow draft 1
2022-01-13 12:08:20 -08:00
pskfyi
233a1a4daa
feat: game flow draft 2; time machine first draft
2022-01-12 12:11:30 -08:00
pskfyi
82fd1b3e12
fix: lock advanced instruments
2022-01-12 12:11:30 -08:00
pskfyi
c8cb271052
chore: update data for instruments; fix instrument ticking
2022-01-12 12:11:30 -08:00
John McCardle
f69530c68a
chore: unlock all devices for debugging and fun.
2022-01-11 18:46:27 -08:00
John McCardle
aa235a9259
feat: match instrument tick rates and rewards to miro table
2022-01-11 18:46:27 -08:00
John McCardle
97448e57f0
feat: populated and reordered devices to match miro
2022-01-11 18:46:27 -08:00
John McCardle
34c44dd94a
feat: prestige and time era backend logic
2022-01-11 18:46:27 -08:00
pskfyi
4f0b3c7741
feat: improved missions UI and more sophisticated unlock options
2022-01-11 14:18:42 -05:00
John McCardle
5332f6035a
feat: Display year/month durations via getters
2022-01-10 21:14:52 -05:00
John McCardle
abc77ef429
chore: Issue #53 , set time machine cost to something reasonable
2022-01-10 21:14:52 -05:00
John McCardle
e19621e124
feat: Issue #50 , run game clock in months
2022-01-10 21:14:52 -05:00
pskfyi
ea1a65766d
feat: first tab draft 2; adjust tick and worker mechanics
2022-01-10 09:09:51 -08:00
pskfyi
094866afbb
feat: page transitions trigger color animated changes
2022-01-09 22:53:15 -08:00
pskfyi
1d655da2ab
refactor: use multiple routes
2022-01-09 20:32:12 -08:00
John McCardle
1b65b8bbea
feat: Issue #33 , wisdom pane connected to game state data
2022-01-09 20:12:37 -05:00
John McCardle
2f66b2c073
feat: issue #40 , connect time readouts to vuex state
2022-01-09 20:12:37 -05:00
John McCardle
6cc6f94dd4
chore: lintfix
2022-01-09 20:12:37 -05:00
John McCardle
1474a13b73
chore: initial data structures for issues #33 and #40
2022-01-09 20:12:37 -05:00
John McCardle
6d9486763b
feat: mission status tracks actual currency and requirements from the vuex store.
2022-01-09 12:08:43 -08:00
Patrick Keenan
4bbdb03263
chore: palette revision 1
2022-01-09 11:13:23 -08:00
John McCardle
25a9c70663
feat: purchase workers with currency, increase instrument speed, prices go up with each purchase
2022-01-09 14:07:11 -05:00
John McCardle
095938e8eb
feat: Issue 34 - instruments now produce spare time, at a rate proportional to the number of workers
2022-01-09 03:30:28 -05:00
pskfyi
484f773e8a
chore: rename tabs, declare routes, use icons for tabs; layout updates
2022-01-08 19:11:56 -08:00
John McCardle
87fca05e77
Add locked property; display lock instead of tab number if tab is not unlocked.
2022-01-08 15:56:04 -05:00
pskfyi
eedceccd3d
feat: mission tab first draft
2022-01-08 11:17:59 -08:00
John McCardle
6c61c96091
feat: demonstrate animation
2022-01-07 17:39:17 -05:00
John McCardle
9a4f6d10f4
style: trailing comma for extreme excellence
2022-01-07 16:27:11 -05:00
John McCardle
9948456ab2
fix tech definition (single currency)
2022-01-07 16:27:11 -05:00
John McCardle
eaa038dc43
refactor: eliminate constants file of multiple currencies
2022-01-07 16:27:11 -05:00
John McCardle
e164f61f68
refactor: reduce to one currency, eliminate store module
2022-01-07 16:27:11 -05:00
pskfyi
109db41d96
feat: continued iteration of first two tabs
2022-01-07 12:43:47 -08:00
pskfyi
4d11db3a33
feat: tab colors from centralized data
2022-01-07 12:43:47 -08:00
John McCardle
57caa75b99
import const currencies as object properly
2022-01-06 18:46:02 -05:00
John McCardle
14c83b56b9
Use constants as keys correctly
2022-01-06 18:46:02 -05:00
John McCardle
cf54e26dbf
currencies as object; lintfix
2022-01-06 18:46:02 -05:00
John McCardle
cd8cdd31e3
Basic game data structure for devices and workers.
2022-01-06 18:46:02 -05:00
pskfyi
225d7e3c09
"incremental.js" vuex store for shared state. See InfinityTester component for examples on how to modify the store; arbitarily many currencies can be controlled.
2022-01-06 14:31:09 -08:00
John McCardle
9a756bd03c
Initial Commit
2022-01-03 18:53:38 -05:00