clean up COMP4300 style
Should be a quick fix: all the ECS specific stuff has already been removed, so "sRender" is the only remaining vestige.
$ grep "sRender" *
GameEngine.cpp: currentScene()->sRender();…
Caption
__init__
is not correctly setting colors
Break up
UI.h
into respective class files
2cb7339535
UIGrid.h/.cpp cleanup. I have reservations about the UIEntityCollection[Iter] classes + methods living there, but not enough to fix it right now.
567218cd7b
UIEntity fixes for the UI.h split: There are segfaults in cos_play, I may have missed a type usage or something
76693acd28
delete leftover comments
9efe998a33
some work on UICaption and UICollection; fixing segfaults resulting from mcrfpydef namepace TypeObject usage
Create Python base class for UIDrawables, and derive Python UI types from it
Package mcrfpy without embedded interpreter
See #54 / #55 for related ideas - in one sense, those two could depend on this. In the other sense, this issue is for the "inside-out" deployment of McRogueFace.
- "normal" - McRogueFace…
Package mcrfpy without embedded interpreter
Break up
UI.h
into respective class files
see c186d8c7f301f216f46ea52c92d60d15615c45ff
I have approximately 4 things I want to do to all of these new objects:
- Move implementations to .cpp file; rename as
UIWidget::init
,…