McRogueFace/src
John McCardle 419f7d716a refactor: remove UIEntity collision_pos field
- Remove redundant collision_pos field from UIEntity
- Update position getters/setters to use integer-cast position when needed
- Remove all collision_pos synchronization code
- Simplify entity position handling to use single float position field
- Add comprehensive test coverage proving functionality is preserved

This removes technical debt and simplifies the codebase without changing API behavior.
2025-07-07 17:27:40 -04:00
..
scripts Final day of changes for 7DRL 2025 - Crypt of Sokoban game code 2025-03-12 22:42:26 -04:00
ActionCode.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
Animation.cpp Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
Animation.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
CommandLineParser.cpp Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
CommandLineParser.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
Common.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
GameEngine.cpp feat(viewport): complete viewport-based rendering system (#8) 2025-07-07 10:28:50 -04:00
GameEngine.h feat(viewport): complete viewport-based rendering system (#8) 2025-07-07 10:28:50 -04:00
HeadlessRenderer.cpp Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
HeadlessRenderer.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
IndexTexture.cpp Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
IndexTexture.h Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup 2024-02-24 22:48:39 -05:00
McRFPy_API.cpp feat(Phase 5): Complete Window/Scene Architecture 2025-07-06 14:40:43 -04:00
McRFPy_API.h feat(Phase 5): Complete Window/Scene Architecture 2025-07-06 14:40:43 -04:00
McRFPy_Automation.cpp Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
McRFPy_Automation.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
McRogueFaceConfig.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
PyAnimation.cpp Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
PyAnimation.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
PyArgHelpers.h feat: add PyArgHelpers infrastructure for standardized argument parsing 2025-07-07 17:21:27 -04:00
PyCallable.cpp feat: implement mcrfpy.Timer object with pause/resume/cancel capabilities closes #103 2025-07-06 08:52:05 -04:00
PyCallable.h feat: implement mcrfpy.Timer object with pause/resume/cancel capabilities closes #103 2025-07-06 08:52:05 -04:00
PyColor.cpp feat(Color): add helper methods from_hex, to_hex, lerp closes #94 2025-07-06 08:40:25 -04:00
PyColor.h feat(Color): add helper methods from_hex, to_hex, lerp closes #94 2025-07-06 08:40:25 -04:00
PyDrawable.cpp feat: Phase 1 - safe constructors and _Drawable foundation 2025-07-06 00:13:39 -04:00
PyDrawable.h feat: Phase 1 - safe constructors and _Drawable foundation 2025-07-06 00:13:39 -04:00
PyFont.cpp Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
PyFont.h Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
PyObjectUtils.h Iterators, other Python C API improvements 2025-05-31 09:11:51 -04:00
PyPositionHelper.h feat: Standardize position arguments across all UI classes 2025-07-06 01:06:12 -04:00
PyRAII.h Iterators, other Python C API improvements 2025-05-31 09:11:51 -04:00
PyScene.cpp feat(viewport): complete viewport-based rendering system (#8) 2025-07-07 10:28:50 -04:00
PyScene.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
PySceneObject.cpp feat(Phase 5): Complete Window/Scene Architecture 2025-07-06 14:40:43 -04:00
PySceneObject.h feat(Phase 5): Complete Window/Scene Architecture 2025-07-06 14:40:43 -04:00
PyTexture.cpp Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
PyTexture.h Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
PyTimer.cpp feat: implement mcrfpy.Timer object with pause/resume/cancel capabilities closes #103 2025-07-06 08:52:05 -04:00
PyTimer.h feat: implement mcrfpy.Timer object with pause/resume/cancel capabilities closes #103 2025-07-06 08:52:05 -04:00
PyVector.cpp feat(Vector): implement arithmetic operations closes #93 2025-07-06 01:35:41 -04:00
PyVector.h feat(Vector): implement arithmetic operations closes #93 2025-07-06 01:35:41 -04:00
PyWindow.cpp feat(viewport): complete viewport-based rendering system (#8) 2025-07-07 10:28:50 -04:00
PyWindow.h feat(viewport): complete viewport-based rendering system (#8) 2025-07-07 10:28:50 -04:00
Resources.cpp Adding text functionality to Caption (why was that missing???) 2024-03-07 12:35:07 -05:00
Resources.h Adding text functionality to Caption (why was that missing???) 2024-03-07 12:35:07 -05:00
Scene.cpp Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
Scene.h Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
SceneTransition.cpp feat(Phase 5): Complete Window/Scene Architecture 2025-07-06 14:40:43 -04:00
SceneTransition.h feat(Phase 5): Complete Window/Scene Architecture 2025-07-06 14:40:43 -04:00
Timer.cpp Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values. 2024-03-08 12:09:09 -05:00
Timer.h Whoops, some issues with deleting timers. 2024-03-07 09:49:24 -05:00
UI.h Squashed commit of the following: [break_up_ui_h] 2024-04-20 10:32:04 -04:00
UIBase.h fix: prevent segfault when closing window via X button 2025-07-06 10:08:42 -04:00
UICaption.cpp feat: implement name system for finding UI elements (#39/40/41) 2025-07-06 12:02:37 -04:00
UICaption.h feat: stabilize test suite and add UIDrawable methods 2025-07-06 09:51:37 -04:00
UICollection.cpp Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
UICollection.h Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
UIContainerBase.h feat: implement name system for finding UI elements (#39/40/41) 2025-07-06 12:02:37 -04:00
UIDrawable.cpp feat(rendering): implement RenderTexture base infrastructure and UIFrame clipping (#6) 2025-07-06 16:13:12 -04:00
UIDrawable.h feat(rendering): implement RenderTexture base infrastructure and UIFrame clipping (#6) 2025-07-06 16:13:12 -04:00
UIEntity.cpp refactor: remove UIEntity collision_pos field 2025-07-07 17:27:40 -04:00
UIEntity.h refactor: remove UIEntity collision_pos field 2025-07-07 17:27:40 -04:00
UIEntityPyMethods.h feat: implement name system for finding UI elements (#39/40/41) 2025-07-06 12:02:37 -04:00
UIFrame.cpp feat(rendering): implement RenderTexture base infrastructure and UIFrame clipping (#6) 2025-07-06 16:13:12 -04:00
UIFrame.h feat(rendering): implement RenderTexture base infrastructure and UIFrame clipping (#6) 2025-07-06 16:13:12 -04:00
UIGrid.cpp feat(Grid): add customizable background_color property (#50) 2025-07-06 15:58:17 -04:00
UIGrid.h feat(Grid): add customizable background_color property (#50) 2025-07-06 15:58:17 -04:00
UIGridPoint.cpp Squashed commit of the following: [reprs_and_member_names] 2024-04-20 18:33:18 -04:00
UIGridPoint.h Squashed commit of the following: [alpha_streamline_1] 2025-07-05 18:56:02 -04:00
UISprite.cpp feat: implement name system for finding UI elements (#39/40/41) 2025-07-06 12:02:37 -04:00
UISprite.h feat: stabilize test suite and add UIDrawable methods 2025-07-06 09:51:37 -04:00
UITestScene.cpp Squashed commit of the following: [interpreter_mode] 2025-07-05 17:23:09 -04:00
UITestScene.h Refactor: remove "s" prefix from "sRender" method ( -> "render") Closes #44 2024-04-20 14:16:14 -04:00
main.cpp feat: stabilize test suite and add UIDrawable methods 2025-07-06 09:51:37 -04:00