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scripts
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refactor: Remove layer-related GridPoint properties, fix layer z-index
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2025-11-28 23:21:39 -05:00 |
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ActionCode.h
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Squashed commit of the following: [interpreter_mode]
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2025-07-05 17:23:09 -04:00 |
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Animation.cpp
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feat: Exit on first Python callback exception (closes #133)
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2025-11-26 10:26:30 -05:00 |
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Animation.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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BenchmarkLogger.cpp
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feat: Add work_time_ms to benchmark logging for load analysis
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2025-11-28 16:13:40 -05:00 |
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BenchmarkLogger.h
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feat: Add work_time_ms to benchmark logging for load analysis
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2025-11-28 16:13:40 -05:00 |
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CommandLineParser.cpp
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feat: Migrate to Python 3.14 (closes #135)
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2025-11-26 17:48:12 -05:00 |
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CommandLineParser.h
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Squashed commit of the following: [interpreter_mode]
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2025-07-05 17:23:09 -04:00 |
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Common.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
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GameEngine.cpp
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feat: Add mcrfpy.step() and synchronous screenshot for headless mode (closes #153)
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2025-12-01 21:56:47 -05:00 |
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GameEngine.h
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feat: Add mcrfpy.step() and synchronous screenshot for headless mode (closes #153)
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2025-12-01 21:56:47 -05:00 |
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GridChunk.cpp
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refactor: Remove layer-related GridPoint properties, fix layer z-index
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2025-11-28 23:21:39 -05:00 |
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GridChunk.h
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refactor: Remove layer-related GridPoint properties, fix layer z-index
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2025-11-28 23:21:39 -05:00 |
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GridLayers.cpp
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feat: Add ColorLayer perspective methods and patrol demo (addresses #113)
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2025-12-01 16:26:30 -05:00 |
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GridLayers.h
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feat: Add ColorLayer perspective methods and patrol demo (addresses #113)
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2025-12-01 16:26:30 -05:00 |
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HeadlessRenderer.cpp
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Squashed commit of the following: [interpreter_mode]
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2025-07-05 17:23:09 -04:00 |
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HeadlessRenderer.h
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Squashed commit of the following: [interpreter_mode]
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2025-07-05 17:23:09 -04:00 |
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ImGuiConsole.cpp
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feat: Add ImGui-based developer console overlay
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2025-11-26 20:03:58 -05:00 |
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ImGuiConsole.h
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feat: Add ImGui-based developer console overlay
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2025-11-26 20:03:58 -05:00 |
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IndexTexture.cpp
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
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IndexTexture.h
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Refactor: Python 3.12, build libtcod & SFML from source. Cmake build. Directory cleanup
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2024-02-24 22:48:39 -05:00 |
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McRFPy_API.cpp
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Add warning when starting benchmark in headless mode
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2025-12-01 22:20:19 -05:00 |
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McRFPy_API.h
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feat: Add mcrfpy.step() and synchronous screenshot for headless mode (closes #153)
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2025-12-01 21:56:47 -05:00 |
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McRFPy_Automation.cpp
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feat: Add mcrfpy.step() and synchronous screenshot for headless mode (closes #153)
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2025-12-01 21:56:47 -05:00 |
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McRFPy_Automation.h
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feat: Implement comprehensive mouse event system
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2025-11-27 23:08:31 -05:00 |
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McRFPy_Doc.h
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feat: add documentation macro system header
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2025-10-30 11:16:44 -04:00 |
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McRFPy_Libtcod.cpp
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feat: Implement FOV enum and layer draw_fov for #114 and #113
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2025-12-01 15:18:10 -05:00 |
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McRFPy_Libtcod.h
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feat: Implement FOV enum and layer draw_fov for #114 and #113
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2025-12-01 15:18:10 -05:00 |
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McRogueFaceConfig.h
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feat: Exit on first Python callback exception (closes #133)
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2025-11-26 10:26:30 -05:00 |
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Profiler.cpp
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feat: Add comprehensive profiling system with F3 overlay
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2025-10-25 00:45:44 -04:00 |
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Profiler.h
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feat: Add comprehensive profiling system with F3 overlay
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2025-10-25 00:45:44 -04:00 |
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ProfilerOverlay.cpp
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feat: Add comprehensive profiling system with F3 overlay
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2025-10-25 00:45:44 -04:00 |
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PyAnimation.cpp
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docs: convert Phase 2 classes to documentation macros (Animation, Window, SceneObject)
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2025-10-30 17:03:28 -04:00 |
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PyAnimation.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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PyCallable.cpp
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feat: Exit on first Python callback exception (closes #133)
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2025-11-26 10:26:30 -05:00 |
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PyCallable.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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PyColor.cpp
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feat: Migrate to Python 3.14 (closes #135)
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2025-11-26 17:48:12 -05:00 |
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PyColor.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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PyDrawable.cpp
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refactor: Rename click property to on_click (closes #139)
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2025-11-27 22:31:53 -05:00 |
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PyDrawable.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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PyFOV.cpp
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feat: Implement FOV enum and layer draw_fov for #114 and #113
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2025-12-01 15:18:10 -05:00 |
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PyFOV.h
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feat: Implement FOV enum and layer draw_fov for #114 and #113
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2025-12-01 15:18:10 -05:00 |
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PyFont.cpp
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docs: convert Phase 1 classes to documentation macros (Color, Font, Texture, Timer)
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2025-10-30 16:59:40 -04:00 |
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PyFont.h
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Squashed commit of the following: [alpha_streamline_1]
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2025-07-05 18:56:02 -04:00 |
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PyObjectUtils.h
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Iterators, other Python C API improvements
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2025-05-31 09:11:51 -04:00 |
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PyPositionHelper.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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PyRAII.h
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Iterators, other Python C API improvements
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2025-05-31 09:11:51 -04:00 |
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PyScene.cpp
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fix: Correct right mouse button action name from 'rclick' to 'right'
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2025-12-02 09:22:07 -05:00 |
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PyScene.h
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feat: Implement comprehensive mouse event system
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2025-11-27 23:08:31 -05:00 |
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PySceneObject.cpp
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feat: Implement Phase A UI hierarchy foundations (closes #122, #102, #116, #118)
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2025-11-27 16:33:17 -05:00 |
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PySceneObject.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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PyTexture.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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PyTexture.h
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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PyTimer.cpp
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docs: convert Phase 1 classes to documentation macros (Color, Font, Texture, Timer)
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2025-10-30 16:59:40 -04:00 |
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PyTimer.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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PyVector.cpp
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feat: Migrate to Python 3.14 (closes #135)
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2025-11-26 17:48:12 -05:00 |
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PyVector.h
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feat: Add Vector convenience features - indexing, tuple comparison, floor
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2025-11-26 09:37:14 -05:00 |
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PyWindow.cpp
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docs: convert Phase 2 classes to documentation macros (Animation, Window, SceneObject)
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2025-10-30 17:03:28 -04:00 |
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PyWindow.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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PythonObjectCache.cpp
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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PythonObjectCache.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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Resources.cpp
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Adding text functionality to Caption (why was that missing???)
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2024-03-07 12:35:07 -05:00 |
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Resources.h
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Adding text functionality to Caption (why was that missing???)
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2024-03-07 12:35:07 -05:00 |
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Scene.cpp
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feat: Implement Phase A UI hierarchy foundations (closes #122, #102, #116, #118)
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2025-11-27 16:33:17 -05:00 |
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Scene.h
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feat: Implement Phase A UI hierarchy foundations (closes #122, #102, #116, #118)
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2025-11-27 16:33:17 -05:00 |
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SceneTransition.cpp
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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SceneTransition.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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Timer.cpp
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feat: Exit on first Python callback exception (closes #133)
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2025-11-26 10:26:30 -05:00 |
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Timer.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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UI.h
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Squashed commit of the following: [break_up_ui_h]
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2024-04-20 10:32:04 -04:00 |
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UIArc.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UIArc.h
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feat: Add UILine, UICircle, and UIArc drawing primitives
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2025-11-25 21:42:33 -05:00 |
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UIBase.h
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feat: Implement comprehensive mouse event system
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2025-11-27 23:08:31 -05:00 |
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UICaption.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UICaption.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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UICircle.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UICircle.h
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feat: Add UILine, UICircle, and UIArc drawing primitives
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2025-11-25 21:42:33 -05:00 |
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UICollection.cpp
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feat: Implement Phase A UI hierarchy foundations (closes #122, #102, #116, #118)
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2025-11-27 16:33:17 -05:00 |
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UICollection.h
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fix: Make UICollection/EntityCollection match Python list semantics
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2025-11-26 08:08:43 -05:00 |
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UIContainerBase.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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UIDrawable.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UIDrawable.h
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UIEntity.cpp
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feat: Add GridPoint.entities and GridPointState.point properties
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2025-12-01 21:04:03 -05:00 |
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UIEntity.h
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feat: Add entity.visible_entities() and improve entity.updateVisibility() (closes #113)
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2025-12-01 15:55:18 -05:00 |
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UIEntityPyMethods.h
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Squashed commit of 53 Commits: [alpha_streamline_2]
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2025-07-09 22:41:15 -04:00 |
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UIFrame.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UIFrame.h
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UIGrid.cpp
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feat: Implement FOV enum and layer draw_fov for #114 and #113
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2025-12-01 15:18:10 -05:00 |
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UIGrid.h
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feat: Implement FOV enum and layer draw_fov for #114 and #113
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2025-12-01 15:18:10 -05:00 |
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UIGridPoint.cpp
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feat: Add GridPoint.entities and GridPointState.point properties
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2025-12-01 21:04:03 -05:00 |
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UIGridPoint.h
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feat: Add GridPoint.entities and GridPointState.point properties
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2025-12-01 21:04:03 -05:00 |
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UILine.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UILine.h
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feat: Add UILine, UICircle, and UIArc drawing primitives
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2025-11-25 21:42:33 -05:00 |
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UISprite.cpp
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feat: Implement texture caching system with dirty flag optimization (closes #144)
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2025-11-28 19:30:24 -05:00 |
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UISprite.h
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Squashed commit of the following: [alpha_presentable]
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2025-07-15 21:30:49 -04:00 |
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UITestScene.cpp
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refactor: Remove layer-related GridPoint properties, fix layer z-index
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2025-11-28 23:21:39 -05:00 |
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UITestScene.h
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Refactor: remove "s" prefix from "sRender" method ( -> "render") Closes #44
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2024-04-20 14:16:14 -04:00 |
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main.cpp
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Merge branch 'origin/master' - combine double-execution fixes
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2025-11-26 18:03:15 -05:00 |